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2 Commits

Author SHA1 Message Date
e57bd40991 App: Add Vector2 and Vector3 implementation 2023-04-28 13:38:39 +03:00
c408c76027 Add basic vector2 test for app 2023-04-28 12:58:28 +03:00
5 changed files with 176 additions and 14 deletions

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@ -42,7 +42,10 @@
"xstddef": "cpp",
"xstring": "cpp",
"xtr1common": "cpp",
"xutility": "cpp"
"xutility": "cpp",
"list": "cpp",
"vector": "cpp",
"xtree": "cpp"
},
"cmake.configureOnOpen": true
}

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@ -8,6 +8,9 @@ namespace Core
class Vector2
{
public:
float x;
float y;
Vector2();
Vector2(float x, float y);
@ -15,18 +18,15 @@ namespace Core
Vector2 operator-(Vector2 const& other);
Vector2 operator*(Vector2 const& other);
Vector2 operator/(Vector2 const& other);
Vector2 operator+=(Vector2 const& other);
Vector2 operator-=(Vector2 const& other);
Vector2 operator*=(Vector2 const& other);
Vector2 operator/=(Vector2 const& other);
Vector2& operator+=(Vector2 const& other);
Vector2& operator-=(Vector2 const& other);
Vector2& operator*=(Vector2 const& other);
Vector2& operator/=(Vector2 const& other);
bool operator==(Vector2 const& other);
bool operator!=(Vector2 const& other);
Vector2 operator*(float const& scalar);
float x;
float y;
};
class Vector3
@ -37,14 +37,18 @@ namespace Core
float z;
float w;
Vector3();
Vector3(float x, float y, float z);
Vector3(float x, float y, float z, float w);
Vector3 operator+(Vector3 const& other);
Vector3 operator-(Vector3 const& other);
Vector3 operator*(Vector3 const& other);
Vector3 operator/(Vector3 const& other);
Vector3 operator+=(Vector3 const& other);
Vector3 operator-=(Vector3 const& other);
Vector3 operator*=(Vector3 const& other);
Vector3 operator/=(Vector3 const& other);
Vector3& operator+=(Vector3 const& other);
Vector3& operator-=(Vector3 const& other);
Vector3& operator*=(Vector3 const& other);
Vector3& operator/=(Vector3 const& other);
bool operator==(Vector3 const& other);
bool operator!=(Vector3 const& other);

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@ -27,7 +27,143 @@ namespace Core
Vector2 Vector2::operator/(Vector2 const &other)
{
// TODO(Eero): Add Zero checks
return Vector2(this->x/other.x, this->y/other.y);
}
Vector2& Vector2::operator+=(Vector2 const &other)
{
this->x += other.x;
this->y += other.y;
return *this;
}
Vector2& Vector2::operator-=(Vector2 const &other)
{
this->x -= other.x;
this->y -= other.y;
return *this;
}
Vector2& Vector2::operator*=(Vector2 const &other)
{
this->x *= other.x;
this->y *= other.y;
return *this;
}
Vector2& Vector2::operator/=(Vector2 const &other)
{
// TODO(Eero): Add Zero checks
this->x /= other.x;
this->y /= other.y;
return *this;
}
bool Vector2::operator==(Vector2 const &other)
{
return (this->x == other.x && this->y == other.y) ? true : false;
}
bool Vector2::operator!=(Vector2 const &other)
{
return (this->x != other.x || this->y != other.y) ? true : false;
}
Vector2 Vector2::operator*(float const &scalar)
{
return Vector2(scalar * this->x, scalar * this->y);
}
Vector3::Vector3() : x(0), y(0), z(0), w(1)
{
}
Vector3::Vector3(float x, float y, float z) : x(x), y(y), z(z), w(1)
{
}
Vector3::Vector3(float x, float y, float z, float w) : x(x), y(y), z(z), w(w)
{
}
Vector3 Vector3::operator+(Vector3 const &other)
{
return Vector3(this->x+other.x, this->y+other.y, this->z+other.z);
}
Vector3 Vector3::operator-(Vector3 const &other)
{
return Vector3(this->x-other.x, this->y-other.y, this->z-other.z);
}
Vector3 Vector3::operator*(Vector3 const &other)
{
return Vector3(this->x*other.x, this->y*other.y, this->z*other.z);
}
Vector3 Vector3::operator/(Vector3 const &other)
{
// TODO(Eero): Add Zero checks
return Vector3(this->x/other.x, this->y/other.y, this->z/other.z);
}
Vector3& Vector3::operator+=(Vector3 const &other)
{
this->x += other.x;
this->y += other.y;
this->z += other.z;
return *this;
}
Vector3& Vector3::operator-=(Vector3 const &other)
{
this->x -= other.x;
this->y -= other.y;
this->z -= other.z;
return *this;
}
Vector3& Vector3::operator*=(Vector3 const &other)
{
this->x *= other.x;
this->y *= other.y;
this->z *= other.z;
return *this;
}
Vector3& Vector3::operator/=(Vector3 const &other)
{
// TODO(Eero): Add Zero checks
this->x /= other.x;
this->y /= other.y;
this->z /= other.z;
return *this;
}
bool Vector3::operator==(Vector3 const &other)
{
return (
this->x == other.x
&& this->y == other.y
&& this->z == other.z
&& this->w == other.w // TODO(Eero): Is w check required?
) ? true : false;
}
bool Vector3::operator!=(Vector3 const &other)
{
return (
this->x != other.x
|| this->y != other.y
|| this->z != other.z
|| this->w != other.w // TODO(Eero): Is w check required?
) ? true : false;
}
Vector3 Vector3::operator*(float const &scalar)
{
return Vector3(scalar * this->x, scalar * this->y, scalar * this->z);
}
} // namespace Core

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@ -7,9 +7,16 @@ add_executable(
MathTest.cpp
)
find_package(GTest CONFIG REQUIRED)
target_link_libraries(AppTest PRIVATE GTest::gtest GTest::gtest_main GTest::gmock GTest::gmock_main)
target_include_directories(App PUBLIC "${CMAKE_SOURCE_DIR}/AppLib/include/AppLib")
find_package(GTest CONFIG REQUIRED)
target_link_libraries(AppTest PRIVATE
GTest::gtest
GTest::gtest_main
GTest::gmock
GTest::gmock_main
AppLib
)
if (CMAKE_VERSION VERSION_GREATER 3.12)
set_property(TARGET AppLib PROPERTY CXX_STANDARD 20)

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@ -1,4 +1,7 @@
#include <gtest/gtest.h>
#include "Math.hh"
using namespace Core;
// Demonstrate some basic assertions.
TEST(AppTest, BasicAssertions) {
@ -8,6 +11,15 @@ TEST(AppTest, BasicAssertions) {
EXPECT_EQ(7 * 6, 42);
}
TEST(Math, Vector2_Add)
{
Vector2 vec1(1,2);
Vector2 vec2(1.5, -2.5);
Vector2 result(vec1.x+vec2.x, vec1.y+vec2.y);
ASSERT_FLOAT_EQ(result.x, 2.5);
ASSERT_FLOAT_EQ(result.y, -0.5);
}
int main(int argc, char** argv)
{