cmake_minimum_required(VERSION 3.0) project(DirectX9BlankScreen) # Add the executable target add_executable(${PROJECT_NAME} WIN32 main.cpp) # Find DirectX 9 libraries set(DIRECTX_SDK_PATH "C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)") # Include DirectX headers target_include_directories(${PROJECT_NAME} PRIVATE "${DIRECTX_SDK_PATH}/Include") # Link DirectX libraries target_link_libraries(${PROJECT_NAME} PRIVATE "${DIRECTX_SDK_PATH}/Lib/x64/d3d9.lib") # Set the C++ standard to C++11 or higher set_target_properties(${PROJECT_NAME} PROPERTIES CXX_STANDARD 11)