29 lines
406 B
C#
29 lines
406 B
C#
public enum AdventurerItemSlot
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{
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Head,
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Neck,
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Feet,
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Waist,
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Wrist,
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Chest,
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Legs,
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Back,
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MainHand,
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OffHand,
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Relic,
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Trinket1,
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Trinket2
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}
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public class Adventurer : Unit
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{
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public int Strength { get; set; } = 0;
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public int Intelligence { get; set; } = 0;
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public int Agility { get; set; } = 0;
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public Adventurer() : base()
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{
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}
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} |